COMP4300 - Game Programming - Lecture 11 - Assignment 3 Published 2022-10-13 Download video MP4 360p Recommendations 1:08:23 COMP4300 - Game Programming - Lecture 12 - Course Project Explained 56:53 COMP4300 - Game Programming - Lecture 08 - Collision Detection & AABB 2:00:41 COMP4300 - Game Programming - Lecture 04 - Assignment 1 + SFML 54:00 COMP4300 - Game Programming - Lecture 10 - Actions & Replays 29:54 MonoGame RenderTarget2D Independent Screen Resolution Rendering 55:46 COMP4300 - Game Programming - Lecture 12 - Ray Casting + Line Segment Intersection 12:26 Everyone should see this experiment for themselves 1:08:50 COMP4300 - Game Programming - Lecture 15 - Pathfinding and Steering 1:09:16 COMP4300 - Game Programming - Lecture 01 - Course Introduction 17:00 The worst laptop ever produced 1:58:29 COMP4300 - Game Programming - Lecture 07 - Assignment 2 1:24:46 COMP4300 - C++ Game Programming - Lecture 01 - Course Introduction 02:50 You don't need libraries to write a game engine in C++ | OpenGL | Devlog 03:35 Coding TETRIS in 3 Minutes 13:52 Pain in the Axe - I made an axe with a dovetail blade - Steel and Aluminum Bronze Hatchet 1:01:54 COMP4300 - Game Programming - Lecture 13 - Cameras and Views