`context` and allocators in Odin Published 2023-09-28 Download video MP4 360p Recommendations 31:47 Testing and JSON decoding in Odin 12:28 Arenas, strings and Scuffed Templates in C 18:16 Constructors Are Broken 16:54 Val - The Rust Killer | Prime Reacts 2:09:22 Trying Jai Language for the First Time 01:28 Linus Torvalds "Nothing better than C" 20:58 Error handling in Odin 1:24:03 Languages I considered using before Odin 48:00 Command line arguments and dependencies in Odin 15:40 Introduction to the Odin programming language 20:10 Jai vs Odin systems programming languages (Non-spicy takes!) 09:42 Alternatives to C & C++ for Embedded Systems, Game Engines, & Other Manually Managed Memory Domains 32:10 Translating C++ into Odin - Classes 06:45 Microsoft FINALLY killed it 18:55 Avoid throwing exceptions? Error, null, & bool handling in 5 programming languages! 16:05 Using functions from other languages (FFI) in Odin Similar videos 10:44 Q: How do you deal with memory management? 10:10 5 reasons why Odinlang is great for gamedev ✨ 26:43 Differences between Odin and Zig 22:08 Interview with Odin language creator gingerBill 15:12 Making a bytecode compiler with Odin Ep. 2: Custom allocators 17:41 Context & dynamic scope in Lisp, Jai, Odin, TypeScript, Haskell, and more 1:12:32 [Programming Languages] Episode 18 - First Impression - Odin 1:01:40 Demo: Implicit Context 25:42 Debugging Odin code 24:05 Types and data in Odin 02:53 JAI and the Data-Oriented Approach - Jonathan Blow More results