GPU Lecture 37: Deconstructing Unity's Standard Shader, Part 2 (GPU Programming for Video Games) Published 2022-06-30 Download video MP4 360p Recommendations 33:51 GPU Lecture 38: Surface Shaders in Unity (GPU Programming for Video Games, Georgia Tech Course) 19:05 Sound Synthesis via Discrete Summation Formulas: Unexplored Terrain (sounds kind of like FM) 18:59 Intro to Compute Shaders in Unity URP! Replace Geometry Shaders ✔️ 2020.3 | Game Dev Tutorial 12:33 Transistors (part 2) - Further exploration of the Bipolar Junction Transistor 06:15 Algorithmic Reverb on the Daisy Seed STM32 Platform (Music Tech Capstone Project at Georgia Tech) 11:14 The Transistor was INNOCENT! Debugging CRT of a Vector Graphic 3 S-100 Bus Vintage Computer 3:50:19 Data Analytics for Beginners | Data Analytics Training | Data Analytics Course | Intellipaat 08:29 Google Data Center 360° Tour 01:37 Why is Camtasia's Auto-Normalize Acting like an A-hole at this Synthesized Musical Tone? 06:10 Simulation of the Boss MD-2 Mega Distortion Complementary Common Emitter Stage (Falstad) 3:03:31 Master No Code Chatbots With Copilot Studio (Formerly Power Virtual Agents) [Full Course] 07:28 Current sensing: low side, high side and zero drift 01:10 LM741 overdrive pedal on breadboard 03:29 Casio VL-Tone Circuit Mystery (is this an error in the envelope detector schematic?) Similar videos 1:38:28 Rolemaster Deep Dive: Part 2 (Combat) 52:34 Multithreaded gameplay programming in Unity in examples - Grzegorz Wątroba - SpreadIT 2019 More results