Humble Object - Game Programming Patterns in Unity & C# (kinda :) Published 2018-11-07 Download video MP4 360p Recommendations 18:52 Observer Pattern - Game Programming Patterns in Unity & C# 22:16 Как реализовать паттерн декоратор (Decorator) в Unity? 17:32 Unity3D Mistakes I made that you should avoid 17:54 Creating Objects in Unity3D using the Factory Pattern 11:04 10 Design Patterns Explained in 10 Minutes 29:56 Object Pooling (in depth) - Game Programming Patterns in Unity & C# 24:20 The 6 Design Patterns game devs need? 25:34 How to use Singletons in Unity3D without breaking everything... 12:06 Unity3D Managers vs Controllers 25:21 Code Smells - 'Switches' in Unity3d / C# Architecture 18:36 Breaking up Code in Unity (Important game dev tips for beginners) 25:45 The 8 Game Code & Architecture Mistakes We ALL Make - Unity3D 29:08 How Unity3D Addressables make assetbundles easy and your project faster 19:59 Prototype & Type Object Pattern - Game Programming Patterns in Unity & C# 11:15 Interface Damage 08:07 Change Behaviors with the Strategy Pattern - Unity and C# 18:23 This is the Only Right Way to Write React clean-code - SOLID 11:21 Command Pattern in Unity 15:05 What are Events? (C# Basics) Similar videos 09:46 Humble Objects in Unity 24:40 C# Design Patterns In Unity - Code Like A Pro 15:55 Strategy Pattern in Unity 14:55 How to use the Decorator Pattern (Card Game Example) 03:48 Break Dependencies in Legacy Code: Humble Object Pattern 09:17 Facade Pattern in Unity 11:11 Design Patterns in GameDev 45:17 Unity Code Review — Folder Structure, Code Style, and Design Patterns 00:31 Hands-On Game Development Patterns with Unity 2019 | 4. Factory Method 00:30 Hands-On Game Development Patterns with Unity 2019 | 19. Spatial Partition 01:00 Game Development Patterns with Unity 2021 | 10. Implementing Power-ups with the Visitor pattern 14:10 Design Pattern: Object Pooling in Unity 10:11 Unity Interfaces vs Abstract Classes - Part 1 - Interfaces More results