Portal 2: Creating a Sequel to a Game That Doesn't Need One Published 2016-09-01 Download video MP4 360p Recommendations 1:17:43 'Diablo': A Classic Game Postmortem 1:18:52 Integrating Narrative into Game Design: A Portal Post-Mortem 33:32 You Don't Need a F-ing Publisher 32:30 The Murder Game Revolution That Has Gripped China 59:03 Classic Game Postmortem: Fallout 17:32 Valve's "Secret Weapon" 52:12 How to Survive in Gamedev for Eleven Years Without a Hit 1:05:31 Level Up Your Game: The Untapped Potential of Roguelikes 1:25:34 8 Bit & '8 Bitish' Graphics-Outside the Box 31:27 Made Out Of Meat: Health Systems In Video Games 59:21 Portal 2 - GDC Post Mortem: Creating a Sequel to a Game That Doesn't Need One (Optimized Version) 1:01:55 Making Games That Stand Out and Survive 1:04:51 Portal Is Perfect 2:54:24 Create Massive World Landscape Auto Material - Unreal Engine 5 Complete Tutorial 52:00 Cursed Problems in Game Design 37:37 30 Things I Hate About Your Game Pitch 1:00:53 50 Game Camera Mistakes 58:03 AI-driven Dynamic Dialog through Fuzzy Pattern Matching 29:06 How To Make Your Game Just Completely Hilarious: The Stanley Parable 1:36:53 PORTAL 2 - All Wheatley & GLaDOS Quotes + Ending Boss Fight (Cutscenes Movie) Similar videos 01:44 Portal 2 Perpetual Testing Initiative 08:53 I Made Portal 3 Because Valve Wouldn't 12:46 Portal 3 is NOT needed, here's why... 03:53 If Portal 2 was a Rhythm Game (Synchronized Music Map) 11:09 Reading Portal 2's Negative Reviews (So That You Don't Have To) 07:23 How To Make Better Puzzles 11:50 The GLaDOS Design You Don't Remember - Portal 01:26 LORE - Portal Lore in a Minute! 02:19 Portal 2: End Credits Song 'Want You Gone' by Jonathan Coulton [1080p HD] 19:43 Portal 2's Cut Content (Exclusive) More results