Recreating Winston's shield in OpenGL/C++ | Intersection Shaders Published 2024-06-21 Download video MP4 360p Recommendations 17:38 I made a better Ray-Tracing engine 26:29 I Created My Own Custom 3D Graphics Engine 04:50 I Created a Game Engine Just to Optimise This 04:50 Making an Entity Component System for my game engine 07:23 Why Don't You Make Your OWN Game Engine? 22:00 Coding Adventure: Atmosphere 1:12:51 Welcome to Shaderland - An introduction to shaders in Godot 22:52 How Games Fake Water 09:33 How do Major Video Games Render Grass? 15:59 The Strange Graphics Of LETHAL COMPANY 14:21 Making my own 3D GAME ENGINE and GAME in 48 HOURS? C++ OPENGL 10:05 I Trapped this AI Worm in a Dark Room for 1000 Simulated Years 22:40 An introduction to Shader Art Coding 08:09 7 Examples Proving Shaders are Amazing 09:08 The Secrets Behind AAA Wind Simulation in OpenGL | Indie Devlog 06:00 What is MSAA in Graphics? Efficient Multisampling in Vulkan 24:59 How to train simple AIs to balance a double pendulum 08:28 Using noise in shaders (texture blending) 41:15 I coded a Minecraft Shader with Distant Horizons - Code Your Own Shader Part 1